Sunday, 13 April 2014

Sunday Night Games

This week, we complete our series of card games with a range of games suitable for students in Year 5 & 6.
Students in Year 5 & 6 are developing the ability to play more complex and strategy based card games.
Many of the games in our previous ‘Sunday Night Card Games’ posts can be modified to challenge students in higher year levels and here are some other suggestions as well!


We often play Uno until the first person calls ‘Uno’ and plays their last card. However, there is a scoring system that can be used to take the game to the next level. This requires students to think strategically about which cards they play and when.

Scoring Uno:
Players play the game until the first person wins the game. All other players then reveal their cards and add up their score.
  • Number cards are worth their face value
  • Draw 2, Reverse & Skip cards are worth 20 points 
  • Wild cards & Draw 4 cards are worth 50 points
For example - a player with a 7, 3, Draw 2 and a Wild card would have a score of 80 (7 + 3 + 20 + 50 = 80).
Players keep a tally of their scores after each game. As players reach a total or 500 or more – they are out. The last player left under 500 points is the winner.

Also included in this week’s post are links to a variety of websites that explain the equipment and rules and needed to play a variety of strategic card games (you may wish to copy and paste the relevant sections)…


Below are some links to instructions on how to play Bridge:

Patience/Clock Patience/Solitaire

Below are some links to instructions on how to play Patience/Clock Patience/Solitaire (using cards – there are many online games available too!):

Students also have many fantasy or theme based card games that they will be keen to share with their classmates. Although these are not the traditional card games that we associate with learning – often they have complex rules and strategies that require many higher order thinking skills.

Card games are also a great way to make links with your families/local community. Invite adults in to teach or join in card games with your grade, or contact your local ‘Bridge Club’ (or similar organisation) for assistance.

After exploring a range of card games – challenge your students to design their own!